Yesterday, PUBG, on the official Twitter account posted a teaser video for the new upcoming map in season 6 along with the new vehicle glider.
Today, PUBG season 6 has gone live on the beta servers. And PUBG officially released the patch notes for update 6.1.
PUBG Update 6.1 Patch Notes –
NEW MAP: KARAKIN
Karakin is a 2×2 km island off the coast of Northern Africa. It’s an arid, rocky environment that provides wide-open terrain and challenging engagements. It’s small, fast, and dangerous: Expect the tension of Miramar combined with the pace of Sanhok. Karakin is a 64 players map.
Players should expect long distance rifle engagements in the mountains, tactical urban conflict, and claustrophobic underground combat. And with the introduction of the Black Zone, Karakin reveals its twist: a map that’s layout changes every match.
Black Zone (Karakin Only)
Our new hazard, the Black Zone only available in Karakin, levels buildings into smoking ruins.
- The Black Zone is designed to push players out of the safety of a building.
- The hazard is random: towns and compounds can be undamaged, totally flattened, and everything in between.
- The mix of buildings and ruins evolves in real time throughout the match: Meaning don’t always expect that building you run to for cover to be there late in the match.
- Remember, if you hear the siren, and you are inside that purple circle on the minimap- evacuate!
- Buildings destroyed by the Black Zone will be marked with X on the minimap.
New Throwable: Sticky Bomb (Karakin Only)
To change up siege play, we’re introducing Breach Points which can be destroyed with Sticky Bombs in Karakin.
- Certain walls and floors have breach points which can be destroyed with Sticky Bombs
- This feature presents more tools for our players: For campers, it allows more sight lines/windows to be created
- For squads going on the offensive however, there are new options for storming buildings- “Do we blast in through the back of the building, or through the roof- maybe both?” the choice is yours!
- And for explorers, we’ve hidden many secret areas for those players with a spare Sticky Bomb or two, and a keen nose for loot
New Vehicle: Motor Glider
Motor Glider is currently available on live servers (added Jan 15). For more information, please see the PUBG LABS Report – Motor Glider.
- Motor Glider is available on Erangel and Miramar
- 10 Motor Gliders will spawn across the map each game, across 40 potential locations.
- Motor Glider has two seats; one for pilot and one for passenger who can shoot and use any weapon from the backseat
- To takeoff, you must gain the necessary speed of 65 km/h then pitch up with the S key
- You’ll start to take off automatically once you hit 70 km/h
- Motor Glider’s fuel consumption rate is tied to the engine speed – the more throttle you apply, the faster you will run out of gas
- Motor Glider will be spawned without gas. Fuel up before starting the engine.
- There’s no maximum altitude you can reach, the sky is the limit! But engine will start losing power the higher the altitude you are at
- Use W/S keys to control the pitch and A/D to control the roll of the aircraft
- Adjust the throttle by holding Left Shift and Left Ctrl keys
- Hold Spacebar when on the ground to engage handbrake
Survivor Pass: Shakedown
- Whether you have purchased Premium Pass or not, all players can join together to fill the Community Accomplishment Gauge, then claim in-game skin rewards and unravel the hidden story of Karakin
- The mission gauge can be filled by finding collectibles on the Battlegrounds
- Players who find and open special Cardboard Boxes will be able to loot one of the 3 different objects
- When collected, they are reflected on the Community mission accomplishment gauge as follows:
- Disc piece: Counts as 1 point toward Community Missions Goal
- Broken disc: Counts as 2 points toward Community Missions Goal
- Old DVD: Counts as 3 points toward Community Missions Goal
- On the Community Mission tab, you can see your achievement score and earn XP in proportion to the individual contribution score
- There are three tracks of Season Missions
- Each track will be released monthly on January, February, and March
- Tracks that are locked will show the time left before it is unlocked
- Players can earn large amount of XPs when completing Progression Missions
- Tracks 1, 2 contains a set of 8 missions each with each mission difficulty increasing gradually allowed for all players
- Track 3 contains a set of 10 missions with each mission gradually increasing difficulty for players with the Premium Pass
- Milestones are completed when a set goal has been achieved related to daily, weekly, and challenge missions
- Example: Complete 70 total daily missions
- These are challenging missions which require using designated weapons.
- Weapon lists:
- Skorpion (Handgun)
- Win94 (SR)
- QBZ (AR)
- AKM (AR)
- QBU (DMR)
Earn Level-up items for the Next Season
- You can claim level-up items for the next season as a premium pass mission reward
- These items are non-marketable, and they will be activated when the next season (Season 7) starts
- Level-up Items in the Survivor Pass List
- 5 Levels coupon x2
- 1 Level coupon x5
Firing mode change improvement
- Added an option to gameplay settings which allows you to set a second firing mode preference for AR and SMG weapons which have 3 firing modes (Single, Burst, Auto).
- This will allow you to have burst fire weapons be set to single shot upon equip, while also having other weapons in that category still be automatically set to auto.
- Selecting auto as first and single as second preference will have weapons without auto fire be automatically set to single fire.
You can check out the entire patch notes HERE